

Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time ( 1375015) Shadows/Lights: Crash in LightProbesManager::GetLightProbesJobDataFromStaged after exiting Play mode with additive scenes baked in auto-mode ( 1428411) Shader System: Shader remapping crashes the engine if no mapping is found ( 1412776) Scene Management: Undo crashes Unity with segmentation violation SIGSEGV ( 1385565) Quality of Life: Shortcut manager ignores Control modifier ( 1425117) Profiling: Profiler Modules submenu and window is missing Titles of Modules and Counters ( 1419236) Physics: Overlap queries are not consistent when used against convex Mesh Colliders with a very small scale ( 1377578) Physics: Crash on internalABP::ABP_PairManager::addPair when switching to ArticulationJointType.SphericalJoint during runtime ( 1418715) Package: Empty "StreamingAssets" folder gets created after building an empty project ( 1423325) Mono: "Found plugins with same names" error is thrown when building on Android with duplicate. Linux: Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when entering Play Mode in the LEGO tutorial ( 1423683) IMGUI: Impossible to change the Gradient's location value in the Visual Effects Graph when using the keyboard ( 1420954)

IL2CPP: Linux IL2CPP builds fail with "BuildFailedException: Incremental Player build failed!" ( 1427577) Hub: Unity spawns Intel clang processes when building with Silicon Editor ( 1392604) Graphics Device Features: Random-write to UAV texture from shadowcaster shader causes GPU hang when filtering Scene Hierarchy objects ( UUM-3574)

Graphics: "Compiling shader variants" takes too much time when building the project ( 1408905)

Until the Hub is updated to point to a new NDK version, to make IL2CPP builds with Unity, our users have to download the NDK manually from the Google website and install it on their machine, then go to Preferences window and point to the location where they installed the NDK.Īsset - Database: Infinite import on opening project (related to prefabs) ( 1411189)Īsset - Database: The creating and import of a new script in Editor became really slow in trunk ( UUM-2620)Īsset Bundles: Textures are not compressed when building bundles ( 1412557)īuild Pipeline: Failed to deploy application to device errors is thrown when trying to Patch Pixel devices ( 1422895) 2D: Unable to find URP 12.1.0 package error when importing Lost Crypt ( 1388129)Īndroid: The Android NDK version installed by the Hub is r21d, while Unity requires r23b.
